/*
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 */
package gameheart.client.sprite;

import gameheart.client.sprite.CardSprite;

/**
 *
 * @author win7
 */
public class NoneMoveState extends MoveState {

    @Override
    public void updatePosition(CardSprite _card, double a, double b, double c, int speed) {
        
    }

    @Override
    public boolean isMoving(CardSprite _card, double a, double b, double c) {
        return false;
    }
    
}
